League of Legends Client Hub​​​​​​​
Interactive Game Hub on PC
Role: Senior Designer
The League of Legends Client is an application environment that allows players globally the ability to explore, shop, socialize, and earn outside of the game. This digital interactive hub is updated  periodically to introduce new seasons of the game, events, or to release new champion skins that is available for users to purchase.
I was responsible for crafting user interfaces that matched the aesthetic of each event and worked on user experiences that required new flows in addition to the traditional champion hub. I created the component libraries and handed off the assets to our engineer partners to ensure they had everything to succeed.
Coven Event Hub
Coven is a world where beautiful, dark enchantresses vie for power and influence. We wanted to explore a strange and alluring setting with fantastical occult themes, colored by deep folkloric heritage and sensational high fashion designs.​​​​​​​
Default landing
Default landing
Event pass
Event pass
Anima Squad Event Hub
Humankind is on its last legs, nearly defeated by a high-tech army of deep-sea invaders called the Primordians. Enter Anima Squad: elite fighters using salvaged Primordian tech to push back against the end of the world. To save humanity, they will have to fight like an animal.
For this hub, we designed a quiz for users to take prior to being assigned one of five champion hubs.
Component library
Component library
Riven components
Riven components
Debonair Event Hub
Power, wealth, and glamour collide in the penthouses and exclusive clubs of Nox Vegas, where truly beautiful people hold the world in their palms. Yet as night falls on the city of lights, the knives come out—influence is the name of the game, and nobody likes to lose.​​​​​​​
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